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Wednesday, April 2, 2008

"Halo: The Movie" - Attempt #2

Screenwriter Stuart Beattie, who wrote the upcoming "G.I. Joe" which I have no interest in, has typed up the latest attempt at getting Halo to the big screen.

After Peter Jackson failed to get Halo rocking last year, Beattie became frustrated at the prospect that a Halo movie may take longer than expected and took it in to his own hands to write a script. The script is titled "Halo: Fall of Reach" and is heavily based on the best-selling novel by the same name.

LatinoReview.com claims to have a source that has looked over the "Halo: Fall of Reach" script. Here's what they had to say.

The script is, first and foremost, a character-driven story about a soldier named John who was kidnapped or "conscripted" by the UNSC when he was just six years old, and then brutally trained to become an elite Spartan warrior known as Master Chief 117.

The script then takes us through the horrific first contact with the Covenant hordes on the doomed colony world of Harvest, and then climaxes with the spectacular fall of the UNSC forward base on Reach, during which every other Spartan is slaughtered.

The script also gives detailed outlines for the second movie, HALO: RISE OF THE FLOOD, which takes place entirely on the Halo ringworld, and the third and final movie, HALO: BATTLE FOR EARTH, which roughly follows the events of Halo 3, the game.

One cool advantage of this first script is that (like the shark in JAWS) you don't even see the Covenant until halfway through the movie. And because all the creatures are CGI creations, this cuts the budget down dramatically and makes a first Halo movie that much more viable. For Halo fans, it's like the prequel that provides all the answers to questions they've thought about for years. For non Halo fans, it's an exciting action movie that provides a clear, concise introduction to a world five hundred years in the future with relatable characters and a terrifying alien menace.


I've never been overly impressed with the Halo series. What makes it any different from any other FPS (first person shooter)? There's not much thinking involved. The story is...okay, but nothing to write home about. It is the epitome of mainstream video games: Simple, but explosive. Frankly, I got my fill of FPS when I was in the 5th Grade and Halo was called "Doom."

It might make a decent movie, who knows; but I'm more interested in "Metal Gear Solid." Get moving Kurt Wimmer.

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